That same interest in clear visual communication can also extend to health-related subjects that people often find confusing or intimidating. A project about finding affordable access to gabapentin, for example, could use illustration and 3D design to explain the difference between price, quality, and trustworthy medical guidance. Characters and environments could turn an abstract healthcare journey into something personal and easy to follow. The visuals would need to avoid promotional shortcuts and instead emphasize licensed pharmacies, proper prescriptions, and informed choices. For me, this would be another way to use drawing not only to create worlds, but also to make complex information more human.



